Shot Darts jargon buster

Written by
Emma Williams

All that darts jargon, explained

Like any sport with a bit of history behind it, darts has developed its own rich lingo. Hard for new players to know what the heck everyone’s talking about. And no one wants to get caught out not knowing their black hat from their white horse. So we’ve cobbled together a selection of the most common, obscure and just plain weird darts terminology to add to your vocabulary (and possibly help you out at pub quiz).

If you’d like the right gear and some idea, check out Choosing the right dart  The parts of a dart and What are darts made of? for more technical know how..

Annie's room/house: The number 1

Arrows: another name for darts (also ‘sticks’)

Archer: a player who throws quick smooth darts, like an archer's arrow (also known as a 'derek'). The opposite of a ‘floater’.

Baby ton: a score of 95, usually by scoring five 19s

Bag o' nuts: a score of 45

Barrel: the heavy, metal part where you grip the dart

Bed: a section of a number / a scoring area of the board i.e. Double bed, treble bed

Black hat: the inner bullseye when the centre is black

Bombs / bombers: very large or heavy darts usually made from brass

Bounce out: the dart falls out of the board or hits the wire and doesn’t score

Bucket/bag of nails: landing all three darts in the 1 section

Buckshot: when darts land randomly all over the board

Bull-out: winning a game with a double bullseye

Bullseye: the centre of the board, sometimes called a cork

Busted: a higher score than you need in an ’01 game

Chalking: keeping score

Chucker: a player who ‘chucks’ darts, rather than aiming

Circle it: When a player scores a less than 10 with a three dart turn, team-mates shout ‘circle it!’ to highlight the terrible throw on the scoreboard. The circle is often a fish, leading to aquarium-related jokes about unlucky players

Clock: the dartboard, often used when playing Round the clock

Cork: describing the centre of the dartboard, originating from the early days, days when the ends of kegs were used for targets

Dartitis: describes the mental state of a dart thrower who can’t release their dart during a throw

Devil: a score of 666, often hit when the player’s going for triple 13 or triple 10

Diddle for the middle: a single throw to see who gets closest to the bullseye to determine who throws first (aka ‘bull off’, ‘middle for middle’, ‘out for bull’)

Double: the thin outer metal ring of the board, usually counting for 2x the number hit

Double-bull: Hitting the red circle on dartboards with a bullseye of two concentric circles, where the outer circle worth 25 is usually green, and the inner circle worth 50 is red.

Downstairs: The lower portion of the board, usually in reference to the 19s in a game of x01.

Easy in: a game that requires no special shot to start scoring

Fat: the fattest part of the wedge of a number, between the double and triple ring)

Flights: the wings at the end of a dart that make it fly straight (aka feathers)

Game on: lets players know the game has started

Game shot: lets players know the match-winning double has been hit

Hail Mary:  your miraculous third dart scores a high treble, when the first two scored low singles

Hat trick: a score of three bullseyes in a single throw  

High ton: scoring 151-180 points in one turn in a game of '01

Hockey: the throw or toe line (aka oche, pronounced hockey)

Island: the playable area of a dart board (inside the doubles ring). If you miss this area you could be off the island

Killer: a game where each players own a number on the dartboard and try to "kill" other players by removing the lives they have built up

Leg: one game of a match – most professional matches are made up of sets, which are split into legs

Leg shot: a player has won the ‘leg’ as per game shot

Lipstick: the treble twenty made famous by darts commentator Sid Waddell

Little/small: the skinny end of the wedge between the bullseye and the triple

Low ton: scoring 100-150 points in three throw turn in a game of '01

Mad house: the double-1 – a score that both makes you crazy and is really tricky to get out of in a game of ’01 (i.e. once a player has a score of 2 left, the only way to finish is to score a double-1)

Maximum: a score of 180

Maximum check-out: scoring 170 to end a game – treble-20, treble-20, inner bullseye

Motown: scoring 44 finish – a single 4 and double 20 (tops) – named for the Motown group the Four Tops.

Mugs away: whoever lost the previous game goes first

Not old: A score of 37, possibly inspired by a Monty Python sketch

Perfect game: 9 darts – the lowest number of darts to win a leg of 501

Perfect score: 180 points in one throw of three darts

Perfect finish: finishing a game with a maximum score of 170, by scoring treble 20, treble 20, double bull, with only three darts. Much harder than hitting a perfect score, as it requires breaking focus to change targets and only possible if they have exactly 170 remaining

Points: the sharp point of the dart that hits the board, steel tipped or soft tipped plastic

Robin hood: landing a dart in the shaft of another player’s dart

Round of terms: throwing 3x triples in one turn in Cricket

Route 66: scoring 66 points in one throw

Round the clock: describes games where the winner is first to hit all segments on the board in an agreed order (usually 1-20), finishing with the outer bullseye and then the bullseye. Often played by single players as practice.

Shaft /stem: the part of a dart behind the barrel where flights are mounted

Shanghai: scoring a single, double and triple in the same number. Shanghai also sometimes refers to a checkout of 120 (single, treble and double 20). No one seems to know exactly where this term came from.

Shooter: a dart thrower (the term is American in origin)

Shut out: losing a game without scoring in it

Single bull: see bullseye

Slop/sloppy/splash: darts that score, but not where you wanted them to

Spider/web: the wires that divide the scoring segments of a dartboard

Splitting the 11: landing a dart between the digits of the 11 on the number ring

Stacker: a dart that lands on top of and touches a previous dart to create a stacked effect

Straight out/single out: ending an '01 game without having to hit a double e.g.. 10 needed, and hitting 10 rather than needing to hit double 5

Striking oil: hitting a double bull when ‘diddling for the middle’

Three in a bed: throwing three darts in the same number

Throw line/toe line/oche: the line you stand behind and throw darts from also

Ton: a score of 100 in a game of ’01.

Ton plus: scoring 100+ points in a throw (ton 30 = 130 points)

Tops: the double 20 bed e.g. ‘she needs tops to win the match’.

Triple/treble: the thin inner ring on the dartboard, usually worth 3x times the number hit

Trombones: scoring 76 points in one throw

Two n six: scoring 26 points in a throw (English for two shillings and sixpence)

Two fat ladies: just like bingo, scoring 88 points in a throw

Under stacker: dart landing underneath and touching a previous dart

Upstairs: the upper portion of the board

Wet feet (or paddling): having one or both feet over the throwing line (a no-no)

White horse: scoring three virgin (untouched) triples in cricket.

Wire: darts that just miss where you aimed but hit the wire

Woody: when a dart lands outside the scoring area

X: signifies a double, e.g. X1 out

EST 1970

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